We’re getting close to our alpha, and right now the focus is on putting together a stable, playable build. The main goal is to have something solid ready for Games Y’all, while also starting to shift away from adding new features and more toward polishing and iterating over the summer.
At this stage, we really want to lock in the core gameplay experience. That means making sure our main systems are working the way they should and feel good to play. We also want to continue to gather meaningful feedback, especially around our unique mechanics, so we can understand what’s landing and what needs improvement.